If you make changes to the Default versions later, double-check those changes are propagated to the My Games folder XCom versions of the same files.Įdit \XCom-Enemy-Unknown \XComGame\Config\DefaultGame.INI by adding the following to the end of the file: DLC content uses this merged version of the file.
They are automatically merged together into a XCom pre-fixed version of the file located in the My Games folder (i.e. XComContent.INI) and also are found within the install path.
DefaultContent.INI) and found in the install path get combined with DLC content INI files, which begin with the word XCom (i.e. INI files that begin with the word Default (i.e. (Note that EW files are located under the XEW folder that is added to the XCOM - Enemy Unknown folder when that expansion is added.) Making changes to XComGameCore.ini won't work because the original DefaultGameCore.ini file would overwrite it at game launch. It is a mirror copy of the DefaultGameCore.ini file found in the game config folder: \XCOM - Enemy Unknown\XComGame\Config. Most games since the release of Windows Vista write stuff into My Games because the game folder itself is often in Program Files which the Windows OS now makes inaccessible to alteration for security reasons.įor instance, XComGameCore.ini resides in the My Games\XCOM Enemy (Unknown/Within)\XComGame\Config folder. It is still necessary to enable INI loading with EW to get any changes to DefaultLoadouts.INI to be recognized in the game. Unfortunately, changing the initial appearance of Soldiers in matters like color schemes or whether or not they have helmets requires more complex changes, from enabling the decorative armors to modifying the XComGame.UPK function: XGCharacterGenerator.CreateTSoldier. (See wiki article DefaultLoadouts.ini for details.) Some initial inventory changes are a simple text edit to that file, such as selecting different armor or weapon packages. The following is derived from discoveries in the Nexus XCOM Mod Talk forum threads Unlock all Decorative Armors for all Armors, Cybernetic Warfare Mod ideas and Planning, Initial soldier appearance, and the wiki article DefaultLoadouts.ini.ĭefaultLoadouts.INI consists of the inventory of Soldiers and Aliens, and CharacterLoadouts of Aliens.